Fyn Ng's guide for motion designers getting into transferring assets from Cinema 4D to Unity.
In this demo, Chuck Fletcher shows how HoloLens adds a bit of magic to IoT applications.
“Our reality is nothing more or less than the sum of the conclusions reached by a variety of unconscious processors driven by a body’s-worth of sensors”
In mixed reality you can have a physical environment, with virtual objects and humans, mixing and matching as needed. Kat McCluskey shares this and other lessons from the recent Microsoft Holographic academy.
Once you get past the hurdles, immersive storytelling can be a powerful tool.
Our team in London turned to e-textiles, conductive thread, interactive fabrics, LED lights and stitched Spotify functionality into an apron.
The Razorfish Emerging Experiences Bot Toolkit contains a deep-dive into the topic of Natural Language Interfaces and thought leadership around when and how to utilize bots.
HoloLens let's us break free from traditional screen jail and communicate like humans again.
What's the secret to building successful HoloLens applications? Kat McCluskey has a few ideas after a week at Microsoft's Holographic Academy.
Have you ever wanted to play soccer in the office? Now you can with SoccAR, a cross-platform game which uses HoloLens and Kinect to deliver a unique multi-user experience.
The SXSW PanelPicker is open and we need your votes.
What are this year's hottest wearables? Chuck Fletcher has a few favorites.
This experiment explores different ways to animate and render auxiliary point clouds within the HoloLens environment.
A few thoughts on the populatrity of Pokemon Go.
The HoloLens has changed the way we work and that's been good for collaboration.
Our team has been thinking of how we could extend the capabilities of the HoloLens and further break down the barriers of mixed reality.
Interesting stuff comes out when you mess up graphics code (we call those happy accidents).
Navigating through the hype, and opportunities, of mixed reality.
On my first day on the new job, I quickly learned this new design venture would take me down a few unchartered paths.
Initial successes, and failures, while designing for HoloLens.